All Posts Filed in ‘Final Fantasy XI

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Hitting the big 5-0

{Congratulations!}

That’s how my party reacted when I hit level 50 with my Red Mage in the MMORPG Final Fantasy Online the past Sunday.

I’ve been playing the game since last Nov, and only took 2 weeks off when I was off to Hong Kong. It took roughly 5 months to get to this point in the game. When the game was first released 2 years ago in Japan, level 50 was the cap, since then the level cap had been risen to 75.

My current sub is Black Mage and I am only 200 experience points away from maxing my sub (to Lvl 25) which I can use Aspir…

I know it sounds like foregin to some, but it’s truly an amazing experience playing this game. I converse with a lot of European, Japanese, people from East Coast, Mid-West, and a lot of the times I party with Hawaiian since I usually play late at night (which is their prime time). We all try to block out the daily crap we have to deal with and just enjoy ourselves in this alternative world… I know it sounds so Matrix and geekish, and it is.

Anyways, the picture you see here is me “farming” a giant for drops and gil (money) a few weeks back. I look rather good in it, but since then I have been upgrading my equipment to more “Level 50 like”. But all I can afford to pick up are some lame Mage specific stuff… I mean, those stuff looks great maybe on a {Mithra} or a {Taru}, but shit… those crap are so GAY on me!

Send in the Fashion Police in MMORPG!

To dos:

– Rank 6 Mission
– Finish Genkai 1 (just need one more item)
– Finish the Ninja Quest – Be a Ninja blink tank – which is completely a different style for me to approach the game
– and much much more…

See you in Vanad’iel /wave

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FFXI and Blogging

I was going through my Web Blog site stat, and notice a link from this site which turns out to be a fellow blogger/FFXI gamer. She’s a lvl 71 Mithra Bard. It’s a very pleasant surprise to know someone is checking you out…. It’s rare for someone that can blog and play FFXI at the same time since both can be time consuming. ^_^;

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If you can be any race of your choice, what would you be?

Obviously, not in RL. But in the world of MMORPG FFXI , you can choose to be one of the 5 different races. You can pick between Hume, Elvaan, Galka, Taru, and Mithra. For Galka, and Mithra, they are asexual male and female respectively.

Here’s a very interesting break down on what uses actually pick in the game:

humes (40.95%)
tarus (22.63%)
elvaans (20.21%)
mithras (10.68%)
galkas (5.53%)

I guess majority are still happy being “hume” after all…

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When Play Money Becomes Real

Perfect timing. Wired New’s article about bying Gil with RL money. Even though it didn’t mention FFXI, the situation applies perfectly.

Some interesting thoughts:

“There’s a relationship between real-life economies and a virtual economy,” says Selden. “I happen to believe that these virtual economies are very real, serious economies.”

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Added Category for FFXI

Some of my older posts on FFXI are now all under FFXI section since I know I will be writing more about it… plus posting more screenshots in the future…. Consider the fact (on averge) I spend about 20+ hrs. with the game I think I should set up a special section for it, if not a seperate blog.

The game is not at the point affecting my social life yet *couch* since Alison is being as considerate and as understanding as possible, but she does get annoyed if I play the game. (I love you Alley if you are reading this – and I know you don’t read my blog. Haha…)

One thing I also slowly discovered, is that, FFXI is not just an MMORPG, it’s also has a strong sense of Japanese “Life Similation Game” feel to it. There are all kinds of similation games popular in Japan from horse racing, to train station/system sim, dating similation etc…. FFXI truely encourage you to do crafting (like cooking, fishing, farming, and smithing, etc) within the game… I just thought that’s a very interesting thing that FFXI brings to the US gamer which is rather old in Japan, yet new to US.

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Final Fantasy XI in-game economy

This is a very interesting discussion about the in-game economy -specifically the auction house system that I caught on a message board:

One person said:

“The difference is between potential profit (which you allude to) and realized profit (when it actually becomes gils). This is why people undercut, and why you don’t understand why the do so. If you have 7 items up for sale, you haven’t made a single gil until they sell. Lets say those 7 items are worth 7,000 gils total (1000 each). If they take a day to sell, you made 7,000 gils after a day. If they sell in 12 hours, for say 6,300 gils (900 each, because you undercut the market), and you do the same thing over the next 12 hours…..then you made 12,600 gils in a day, instead of the 7,000.”

Another person said:

“pricing is a bell curve- there is a point at which you end up with an ideal rate of sale and if you drop below that you won’t substantially increase your rate of sale (meaning you start losing out on profits bigtime). In FF terms, this is the difference between knocking something a little off your price to be the “first out the door” and knocking upwards of 10% off, especially as small price fluctuations are easy to recover from, but a big dip can take a lot of time if everyone else panics.”

Hum… good stuff isn’t it? A silly little online game can really teach us something about how economy works. Or can it?

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Final Fantasy XI and I

So my online avatar on Final Fantasy XI is Lopezxl on Cerberus Server/World. No specific reason for the name. As some of you might know, it’s also my Yahoo! Messenger ID… Once in a while, people would ask me what it means… well, Lopez is actually an 808 State song, XL just looks cool rounding out the typepography… so there really is no mean to it… Anyhoo…, some screens of me being the Samurai in the game. 1 2 3

I just acquired the job as Bard. That should be fun starting at lvl 1 again. Instead of being the warrior type, Bard, play music in the game… I know it sounds weird, but it’s actually a lot of fun.

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Online Gaming Sociology

I am currently doing some research on Online Games and how people are social or not online….

I’ll probably post some interesting URL later on that… …as some of you know, I am pretty addicted to Final Fantasy Online since the “design” of the game is so great. Recently, they have added the “marriage” options for the JP players. The practical part, is that, it allows you to share the limited storage space online… The whole process goes like this:

You have to buy expensive rings (like 50,000 Gil – which is the game currency) online from the Game Master, and your potential partner has to accept the “proposal”. If he/she rejects, you *cannot* return the ring to the GM… DOH!

Wonder if Square/Enix (the game developer) allows same sex marriage… haha…